Pros and Cons of Starfield’s Romance Options as the New Bethesda Standard

Pros and Cons of Starfield's Romance Options as the New Bethesda Standard

Starfield: Less is More with Romance Options


As an avid gamer, I can’t help but get excited about Bethesda’s upcoming game, Starfield. Known for their incredible games like The Elder Scrolls and Fallout series, Bethesda’s first new IP in 25 years has generated a lot of anticipation. The promotional material has been nothing short of mind-blowing, taking players to the skies and beyond in a sprawling RPG adventure. With multiple trailers and showcases, we now have a glimpse into the mechanics and features of this space-themed game that adheres to many RPG norms.

Love among the Stars

Romance has been a popular plot device in role-playing games, and Starfield seems to be embracing this tradition. In a recent interview, Todd Howard confirmed that the main Constellation companions are the only ones available for romance. Some may see this as a limitation, as it reduces the freedom of choice in a game that promises vast exploration. However, there’s more to it than meets the eye. Let’s explore why having fewer romance options in Starfield might actually be a good thing.

Ditching the Harem


Games like Skyrim and Fallout 4 offer a plethora of romance options, adding more hours of playtime and allowing each player to have a unique experience. However, Starfield’s approach takes a different stance. By limiting the romance options, the game potentially gains other advantages. Instead of spreading resources thin, the development team can focus on creating deep and meaningful relationships.

Quality over Quantity

Role-playing games thrive on providing players with a multitude of activities and choices to keep them engaged for dozens of hours. Romance options not only personalize the player’s journey but also offer a reason for replayability. Take Mass Effect, for example. The varied and plentiful romance options make it enticing to revisit the game and experience different relationships. By reducing the number of available romantic partners, Starfield can invest more time and effort into fleshing out each character, making them feel like genuine companions rather than mere checkmarks on a list.

Immersion is Key


In any role-playing game, immersion is crucial. Players want to feel fully immersed in the game world, and shallow romance options can shatter that illusion. Games like Fire Emblem: Three Houses and Stardew Valley offer multiple romance choices, but these relationships often feel superficial and lack impact on gameplay or narrative. Starfield’s decision to focus on a select few romanceable companions allows for more in-depth character development. Each romantic partner can be given the attention they deserve, resulting in more meaningful connections.

The Hard Sell

While the benefits of fewer romance options are evident, it’s essential to acknowledge that having limited choices can be a tough sell for fans of the RPG genre. Choice and freedom are often at the core of these games, and reducing options can stir mixed emotions. Nonetheless, Starfield’s unique approach to romance opens up the potential for more immersive, authentic relationships that players will genuinely care about.

So mark your calendars, because Starfield launches on September 6 for PC and Xbox Series X/S. Get ready to embark on a celestial journey like no other!

Sources:Gamerant | Skyrim Had One Major Impact That The Elder Scrolls 6, Starfield May Not Be Able to ReplicateGamerant | Starfield May Be ‘Skyrim in Space,’ But TES 6 Shouldn’t Be ‘Skyrim in Hammerfell’